SystemCursor enum
SDL_SystemCursor.
Constructors
- SystemCursor()
-
const
Values
- arrow → const SystemCursor
-
SDL_SYSTEM_CURSOR_ARROW = 0
- ibeam → const SystemCursor
-
SDL_SYSTEM_CURSOR_IBEAM = 1
- wait → const SystemCursor
-
SDL_SYSTEM_CURSOR_WAIT = 2
- crosshair → const SystemCursor
-
SDL_SYSTEM_CURSOR_CROSSHAIR = 3
- waitarrow → const SystemCursor
-
SDL_SYSTEM_CURSOR_WAITARROW = 4
- sizenwse → const SystemCursor
-
SDL_SYSTEM_CURSOR_SIZENWSE = 5
- sizenesw → const SystemCursor
-
SDL_SYSTEM_CURSOR_SIZENESW = 6
- sizewe → const SystemCursor
-
SDL_SYSTEM_CURSOR_SIZEWE = 7
- sizens → const SystemCursor
-
SDL_SYSTEM_CURSOR_SIZENS = 8
- sizeall → const SystemCursor
-
SDL_SYSTEM_CURSOR_SIZEALL = 9
- no → const SystemCursor
-
SDL_SYSTEM_CURSOR_NO = 10
- hand → const SystemCursor
-
SDL_SYSTEM_CURSOR_HAND = 11
- numSystemCursors → const SystemCursor
-
SDL_NUM_SYSTEM_CURSORS = 12
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
SystemCursor> - A constant List of the values in this enum, in order of their declaration.