JoystickType enum

SDL_JoystickType.

Inheritance

Constructors

JoystickType()
const

Values

unknown → const JoystickType

SDL_JOYSTICK_TYPE_UNKNOWN = 0

gamecontroller → const JoystickType

SDL_JOYSTICK_TYPE_GAMECONTROLLER = 1

wheel → const JoystickType

SDL_JOYSTICK_TYPE_WHEEL = 2

arcadeStick → const JoystickType

SDL_JOYSTICK_TYPE_ARCADE_STICK = 3

flightStick → const JoystickType

SDL_JOYSTICK_TYPE_FLIGHT_STICK = 4

dancePad → const JoystickType

SDL_JOYSTICK_TYPE_DANCE_PAD = 5

guitar → const JoystickType

SDL_JOYSTICK_TYPE_GUITAR = 6

drumKit → const JoystickType

SDL_JOYSTICK_TYPE_DRUM_KIT = 7

arcadePad → const JoystickType

SDL_JOYSTICK_TYPE_ARCADE_PAD = 8

throttle → const JoystickType

SDL_JOYSTICK_TYPE_THROTTLE = 9

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<JoystickType>
A constant List of the values in this enum, in order of their declaration.