JoystickType enum
SDL_JoystickType.
Constructors
- JoystickType()
-
const
Values
- unknown → const JoystickType
-
SDL_JOYSTICK_TYPE_UNKNOWN = 0
- gamecontroller → const JoystickType
-
SDL_JOYSTICK_TYPE_GAMECONTROLLER = 1
- wheel → const JoystickType
-
SDL_JOYSTICK_TYPE_WHEEL = 2
- arcadeStick → const JoystickType
-
SDL_JOYSTICK_TYPE_ARCADE_STICK = 3
- flightStick → const JoystickType
-
SDL_JOYSTICK_TYPE_FLIGHT_STICK = 4
- dancePad → const JoystickType
-
SDL_JOYSTICK_TYPE_DANCE_PAD = 5
- guitar → const JoystickType
-
SDL_JOYSTICK_TYPE_GUITAR = 6
- drumKit → const JoystickType
-
SDL_JOYSTICK_TYPE_DRUM_KIT = 7
- arcadePad → const JoystickType
-
SDL_JOYSTICK_TYPE_ARCADE_PAD = 8
- throttle → const JoystickType
-
SDL_JOYSTICK_TYPE_THROTTLE = 9
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
JoystickType> - A constant List of the values in this enum, in order of their declaration.