HapticConstant class

A constant haptic effect.

SDL Docs

Inheritance

Constructors

HapticConstant({required Sdl sdl, required HapticDirection direction, required int length, required int delay, required int button, required int interval, required int level, required int attackLength, required int attackLevel, required int fadeLength, required int fadeLevel})
Create a constant effect.

Properties

attackLength int
Duration of the attack.
final
attackLevel int
Level at the start of the attack.
final
button int
Button that triggers the effect.
final
delay int
Delay before starting the effect.
final
direction HapticDirection
The direction of the effect.
final
fadeLength int
Duration of the fade.
final
fadeLevel int
Level at the end of the fade.
final
handle Pointer<SDL_HapticEffect>
The pointer to use.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
interval int
How soon it can be triggered again after button.
final
length int
Duration of the effect.
final
level int
Strength of the constant effect.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sdl Sdl
The SDL bindings to use.
finalinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited