NvimBufferApi extension

on

Methods

bufAddHighlight(Buffer buffer, int ns_id, String hl_group, int line, int col_start, int col_end) Future<int>
bufAttach(Buffer buffer, bool send_buffer, Map opts) Future<bool>
bufCall(Buffer buffer, LuaRef fun) Future
bufClearNamespace(Buffer buffer, int ns_id, int line_start, int line_end) Future<void>
bufDelete(Buffer buffer, Map opts) Future<void>
bufDelExtmark(Buffer buffer, int ns_id, int id) Future<bool>
bufDelKeymap(Buffer buffer, String mode, String lhs) Future<void>
bufDelVar(Buffer buffer, String name) Future<void>
bufDetach(Buffer buffer) Future<bool>
bufGetChangedtick(Buffer buffer) Future<int>
bufGetCommands(Buffer buffer, Map opts) Future<Map>
bufGetExtmarkById(Buffer buffer, int ns_id, int id, Map opts) Future<List<int>>
bufGetExtmarks(Buffer buffer, int ns_id, dynamic start, dynamic end, Map opts) Future<List>
bufGetKeymap(Buffer buffer, String mode) Future<List<Map>>
bufGetLines(Buffer buffer, int start, int end, bool strict_indexing) Future<List<String>>
bufGetMark(Buffer buffer, String name) Future<List<int>>
bufGetName(Buffer buffer) Future<String>
bufGetOffset(Buffer buffer, int index) Future<int>
bufGetOption(Buffer buffer, String name) Future
bufGetVar(Buffer buffer, String name) Future
bufIsLoaded(Buffer buffer) Future<bool>
bufIsValid(Buffer buffer) Future<bool>
bufLineCount(Buffer buffer) Future<int>
bufSetExtmark(Buffer buffer, int ns_id, int line, int col, Map opts) Future<int>
bufSetKeymap(Buffer buffer, String mode, String lhs, String rhs, Map opts) Future<void>
bufSetLines(Buffer buffer, int start, int end, bool strict_indexing, List<String> replacement) Future<void>
bufSetName(Buffer buffer, String name) Future<void>
bufSetOption(Buffer buffer, String name, dynamic value) Future<void>
bufSetText(Buffer buffer, int start_row, int start_col, int end_row, int end_col, List<String> replacement) Future<void>
bufSetVar(Buffer buffer, String name, dynamic value) Future<void>
bufSetVirtualText(Buffer buffer, int src_id, int line, List chunks, Map opts) Future<int>
createBuf(bool listed, bool scratch) Future<Buffer>
getCurrentBuf() Future<Buffer>
listBufs() Future<List<Buffer>>
setCurrentBuf(Buffer buffer) Future<void>
winGetBuf(Window window) Future<Buffer>
winSetBuf(Window window, Buffer buffer) Future<void>