makeGuess method

void makeGuess()

Implementation

void makeGuess() {
  var newScore = 0;
  for (var i = 0; i < pictures.length; i++) {
    if (i > 0 && i < pictures.length - 1) {
      if (pictures[i].left == pictures[i - 1].name) {
        print("left neighbor correct: $i");
        newScore += 1;
      }
      if (pictures[i].right == pictures[i + 1].name) {
        print("right neighbor correct: $i");
        newScore += 1;
      }
    } else if (i == 0) {
      if (pictures[i].right == pictures[i + 1].name) {
        print("left neighbor correct: $i");
        newScore += 1;
      }
    } else if (i == pictures.length - 1) {
      if (pictures[i].left == pictures[i - 1].name) {
        print("right neighbor correct: $i");
        newScore += 1;
      }
    }
  }

  if (picCurrentNum > numberOfTestsPIC) {
    pictureTimesList.add(seconds);
    pictureScoreList.add(newScore);
    pictureMovesList.add(moves);
    sWidget.eventLogger.testEnded();

    pictureSequenceScore =
        sWidget.activity.calculateScore({'pairs': pictureScoreList});
    var pictureSequenceResult = RPPictureSequenceResult.fromResults(
        pictureMovesList,
        pictureScoreList,
        pictureTimesList,
        memorySecondList,
        pictureSequenceScore,
        original,
        pictures);

    sWidget.onResultChange(pictureSequenceResult.results);

    if (sWidget.activity.includeResults) {
      picTimer?.cancel();
      sWidget.eventLogger.resultsShown();
      setState(() {
        finished = true;
      });
    } else {
      picTimer?.cancel();
      sWidget.eventLogger.resultsShown();
      setState(() {
        finished = true;
      });
    }
  } else {
    pictureScoreList.add(seconds);
    pictureMovesList.add(moves);
    picTimer?.cancel();
    resetTest();
  }
}