TexturePropertiesShadowMap top-level property
Implementation
final TextureProperties TexturePropertiesShadowMap = TextureProperties()
..flipY = false
..clamp = true
..mipmap = false
..shadow = true;
final TextureProperties TexturePropertiesShadowMap = TextureProperties()
..flipY = false
..clamp = true
..mipmap = false
..shadow = true;