ShapeIcosahedron function
MeshData
ShapeIcosahedron(
- RenderProgram prog, {
- int subdivisions = 4,
- double scale = 1.0,
- bool computeNormals = true,
Implementation
MeshData ShapeIcosahedron(RenderProgram prog,
{int subdivisions = 4, double scale = 1.0, bool computeNormals = true}) {
GeometryBuilder gb = IcosahedronGeometry(
subdivisions: subdivisions, scale: scale, computeNormals: computeNormals);
return GeometryBuilderToMeshData("icosahedron-${subdivisions}", prog, gb);
}