ShapeIcosahedron function

MeshData ShapeIcosahedron(
  1. RenderProgram prog, {
  2. int subdivisions = 4,
  3. double scale = 1.0,
  4. bool computeNormals = true,
})

Implementation

MeshData ShapeIcosahedron(RenderProgram prog,
    {int subdivisions = 4, double scale = 1.0, bool computeNormals = true}) {
  GeometryBuilder gb = IcosahedronGeometry(
      subdivisions: subdivisions, scale: scale, computeNormals: computeNormals);
  return GeometryBuilderToMeshData("icosahedron-${subdivisions}", prog, gb);
}