ShapeCube function
Implementation
MeshData ShapeCube(RenderProgram prog,
{double x = 1.0,
double y = 1.0,
double z = 1.0,
double uMin = 0.0,
double uMax = 1.0,
double vMin = 0.0,
double vMax = 1.0,
bool computeNormals = true}) {
GeometryBuilder gb = CubeGeometry(
x: x, y: y, z: z, uMin: uMin, uMax: uMax, vMin: vMin, vMax: vMax);
return GeometryBuilderToMeshData("cube", prog, gb);
}