ShaderObject class
Constructors
- ShaderObject(String name)
Properties
-
attributeVars
→ List<
String> -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shader ↔ String?
-
getter/setter pair
-
transformVars
→ List<
String> -
final
-
uniformVars
→ List<
String> -
final
-
varyingVars
→ List<
String> -
final
Methods
-
AddAttributeVars(
List< String> names) → void -
AddTransformVars(
List< String> names) → void -
AddUniformVars(
List< String> names) → void -
AddVaryingVars(
List< String> names) → void -
GetAttributeLayoutMap(
) → Map< String, int> -
GetAttributeLayoutPos(
String canonical) → int -
GetTransformBindingIndex(
String canonical) → int -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
SetBody(
List< String> body, {List<String> ? prolog}) → void -
SetBodyWithMain(
List< String> body, {List<String> ? prolog}) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited