LineEndPointsToMeshData function
Implementation
MeshData LineEndPointsToMeshData(
String name, RenderProgram prog, List<VM.Vector3> points) {
MeshData md = prog.MakeMeshData(name, GL_LINES);
md.AddVertices(FlattenVector3List(points));
List<int> faces = List.generate(points.length, (i) => i);
md.AddFaces(faces);
return md;
}