Bone class

the basic unit of a skeleton. Bones form a tree structure and have a parent bone.

Constructors

Bone(String boneName, int boneIndex, int parentNum, Matrix4 localTransform, Matrix4 offsetTransform)

Properties

boneIndex int
final
boneName String
final
hashCode int
The hash code for this object.
no setterinherited
localTransform → Matrix4
final
offsetTransform → Matrix4
final
parentNum int
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited