C2SingleState<T> class
State for Single Choice
- Inheritance
-
- Object
- State<
ChipsChoice< T> > - C2State<
T> - C2SingleState
Constructors
Properties
-
choiceChips
→ List<
Widget> -
List of widget of the choice items
no setterinherited
-
choiceItems
↔ List<
C2Choice< T> > -
Choice items
getter/setter pairinherited
-
choiceItemsMemoizer
↔ C2ChoiceMemoizer<
T> ? -
Async memoizer for choice items
getter/setter pairinherited
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- defaultActiveChoiceStyle → C2ChipStyle
-
Default style for selected choice item
no setterinherited
- defaultChipMargin → EdgeInsetsGeometry
-
Default chip margin
no setterinherited
- defaultChoiceStyle → C2ChipStyle
-
Default style for unselected choice item
no setterinherited
- error ↔ String
-
Choice loader error
getter/setter pairinherited
- hasChoiceLoader → bool
-
no setterinherited
- hasChoiceLoaderRun → bool
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isMultiChoice → bool
-
Whether the widget is multiple choice or not
no setterinherited
- isScrollable → bool
-
Whether the chips is scrollable or not
no setterinherited
- isSingleChoice → bool
-
Whether the widget is single choice or not
no setterinherited
- listScrollable → Widget
-
The scrollable choice items
no setterinherited
- listWrapped → Widget
-
The non scrollable choice items
no setterinherited
- loading ↔ bool
-
Whether the choice items is loading or not
getter/setter pairinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
-
onChanged
→ C2Changed<
T> ? -
Called when value changed
no setteroverride
- placeholder → String
-
Placeholder string
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scrollController → ScrollController?
-
no setterinherited
- selectedContext ↔ BuildContext?
-
getter/setter pairinherited
- value → T?
-
Current selected value
no setteroverride
-
widget
→ ChipsChoice<
T> -
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
choiceChip(
int i) → Widget? -
Widget generator for choice items
inherited
-
choiceLabelBuilder(
C2Choice< T> item, int i) → Widget -
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didChangeScrollController(
) → void -
inherited
-
didUpdateWidget(
covariant ChipsChoice< T> oldWidget) → void -
Called whenever the widget configuration changes.
override
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
disposeScrollController(
) → void -
inherited
-
initScrollController(
) → void -
inherited
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
loadAsyncChoiceItems(
) → Future< void> -
inherited
-
loadChoiceItems(
{dynamic ensureSelectedVisibility = false}) → void -
load the choice items
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
scrollToSelected(
) → void -
Scroll to the selected choice item
inherited
-
select(
T val, {bool selected = true}) → void -
Function to select a value
override
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited