children property

List<ChangeEmitter<Change>> children

Override to provide a list of all the ChangeEmitters defined in your subclass. This will dispose all children when this class is disposed and will emit a ContainerChange whenever any of the children change so that UI or other elements of your state can update reactively. If you only want a subset of the children to trigger changes, override emittingChildren.

Implementation

List<ChangeEmitter> get children;