Change class

An immutable class used by ChangeEmitters to trigger UI or other components of your state to update.

Implementers
Annotations

Constructors

Change({bool quiet = false})

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
quiet bool
Whether a change will trigger a parent EmitterContainer to notify its listeners that it has changed. This can be useful if you want to batch changes to children of a EmitterContainer but have the container only emit one change.
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited