resolve method

  1. @override
T? resolve(
  1. Set<MaterialState> states

Returns a value of type T that depends on states.

Widgets like TextButton and ElevatedButton apply this method to their current WidgetStates to compute colors and other visual parameters at build time.


T? resolve(Set<MaterialState> states) {
  return lerpIfNotNulls(a?.resolve(states), b?.resolve(states), t, lerp);