FLLoadingButton class

Inheritance

Constructors

FLLoadingButton({Key? key, Widget? child, required VoidCallback onPressed, ButtonTextTheme? textTheme, Color? textColor, Color? color, ValueChanged<bool>? onHighlightChanged, Color? disabledColor, Color? focusColor, Color? hoverColor, Color? highlightColor, Color? disabledTextColor, Color? splashColor, Brightness? colorBrightness, double? elevation, double? hoverElevation, double? focusElevation, double? highlightElevation, double? disabledElevation, EdgeInsetsGeometry? padding, ShapeBorder? shape, Clip clipBehavior = Clip.none, FocusNode? focusNode, MaterialTapTargetSize? materialTapTargetSize, Duration? animationDuration, double? minWidth, double? height, bool indicatorOnly = false, Color? indicatorColor, double? indicatorSize, bool loading = false})

Properties

animationDuration Duration?
final
child Widget?
final
clipBehavior Clip
final
color Color?
final
colorBrightness Brightness?
final
disabledColor Color?
final
disabledElevation double?
final
disabledTextColor Color?
final
elevation double?
final
focusColor Color?
final
focusElevation double?
final
focusNode FocusNode?
final
hashCode int
The hash code for this object.
no setterinherited
height double?
final
highlightColor Color?
final
highlightElevation double?
final
hoverColor Color?
final
hoverElevation double?
final
indicatorColor Color?
final
indicatorOnly bool
final
indicatorSize double?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
loading bool
final
materialTapTargetSize MaterialTapTargetSize?
final
minWidth double?
final
onHighlightChanged ValueChanged<bool>?
final
onPressed VoidCallback
final
padding EdgeInsetsGeometry?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shape ShapeBorder?
final
splashColor Color?
final
textColor Color?
final
textTheme ButtonTextTheme?
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<FLLoadingButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited