bubble_menu library Null safety

Classes

FLBubbleMenuItem<T>
FLBubbleMenuWidget<T>

Functions

showBubbleMenu<T>({BuildContext? context, RelativeRect? position, List<FLBubbleMenuItem<T>>? items, String? semanticLabel}) Future<T?>

Enums

FLBubbleMenuInteraction

Typedefs

FLBubbleMenuCancelled = void Function()
FLBubbleMenuItemBuilder<T> = List<FLBubbleMenuItem<T>>? Function(BuildContext context)
FLBubbleMenuItemSelected<T> = void Function(T value)