VendorInteractionType class

Constructors

VendorInteractionType()

Properties

hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited

Constants

End → const int
These seem even less consistent. I don't know what these are.
8
ProgressTab → const int
Honestly, this doesn't seem consistent to me. It is used to give you choices in the Cryptarch as well as some reward prompts by the Eververse vendor. I'll have to look into that further at some point.
7
QuestAccept → const int
An interaction shown when you're accepting a new quest.
6
QuestComplete → const int
An interaction shown when you complete a quest and receive a reward.
1
QuestContinue → const int
An interaction shown when you talk to a Vendor as an intermediary step of a quest.
2
RankUpReward → const int
An interaction shown when you rank up with the vendor.
4
ReputationPreview → const int
An interaction shown when you are previewing the vendor's reputation rewards.
3
Start → const int
Also seem inconsistent. I also don't know what these are offhand.
9
TokenTurnIn → const int
An interaction shown when you have tokens to turn in for the vendor.
5
Unknown → const int
0