UnitType class
Properties
-
hashCode
→ int
-
The hash code for this object. [...]
read-only, inherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString()
→ String
-
Returns a string representation of this object.
inherited
Operators
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operator ==(Object other)
→ bool
-
The equality operator. [...]
inherited
Constants
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Boolean
→ const int
-
True or false
9
-
CompletionReason
→ const int
-
The value is a enumeration of the Completion Reason type.
13
-
Count
→ const int
-
Indicates the statistic is a simple count of something.
1
-
Distance
→ const int
-
Values represents a distance (units to-be-determined)
6
-
Milliseconds
→ const int
-
Number of milliseconds some event spanned. For example, race time, or lap time.
12
-
None
→ const int
-
0
-
Percent
→ const int
-
Ratio represented as a whole value from 0 to 100.
7
-
PerGame
→ const int
-
Indicates the statistic is a per game average.
2
-
Points
→ const int
-
Indicates the number of points earned
4
-
Ratio
→ const int
-
Ratio of something, shown with decimal places
8
-
Seconds
→ const int
-
Indicates the number of seconds
3
-
Standing
→ const int
-
Indicates victory, defeat, or something in between.
11
-
Team
→ const int
-
Values represents a team ID
5
-
WeaponType
→ const int
-
The stat is actually a weapon type.
10