TransferStatuses class

Constructors

TransferStatuses()

Properties

hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited

Constants

CanTransfer → const int
The item can be transferred.
0
ItemIsEquipped → const int
You can't transfer the item because it is equipped on a character.
1
NoRoomInDestination → const int
You could transfer the item, but the place you're trying to put it has run out of room! Check your remaining Vault and/or character space.
4
NotTransferrable → const int
The item is defined as not transferrable in its DestinyInventoryItemDefinition. nonTransferrable property.
2