DestinyVendorReceipt class

If a character purchased an item that is refundable, a Vendor Receipt will be created on the user's Destiny Profile. These expire after a configurable period of time, but until then can be used to get refunds on items. BNet does not provide the ability to refund a purchase yet, but you know.

Constructors

DestinyVendorReceipt()

Properties

currencyPaid ↔ List<DestinyItemQuantity>
The amount paid for the item, in terms of items that were consumed in the purchase and their quantity.
read / write
expiresOn ↔ String
The date at which this receipt is rendered invalid.
read / write
itemReceived ↔ int
The item that was received, and its quantity.
read / write
licenseUnlockHash ↔ int
The unlock flag used to determine whether you still have the purchased item.
read / write
purchasedByCharacterId ↔ String
The ID of the character who made the purchase.
read / write
refundPolicy ↔ int
Whether you can get a refund, and what happens in order for the refund to be received. See the DestinyVendorItemRefundPolicy enum for details.
read / write
sequenceNumber ↔ int
The identifier of this receipt.
read / write
timeToExpiration ↔ String
The seconds since epoch at which this receipt is rendered invalid.
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited