DestinyVendorReceipt class
If a character purchased an item that is refundable, a Vendor Receipt will be created on the user's Destiny Profile. These expire after a configurable period of time, but until then can be used to get refunds on items. BNet does not provide the ability to refund a purchase yet, but you know.
Constructors
Properties
-
currencyPaid
↔ List<
DestinyItemQuantity> -
The amount paid for the item, in terms of items that were consumed in the
purchase and their quantity.
read / write
- expiresOn ↔ String
-
The date at which this receipt is rendered invalid.
read / write
- itemReceived ↔ int
-
The item that was received, and its quantity.
read / write
- licenseUnlockHash ↔ int
-
The unlock flag used to determine whether you still have the purchased item.
read / write
- purchasedByCharacterId ↔ String
-
The ID of the character who made the purchase.
read / write
- refundPolicy ↔ int
-
Whether you can get a refund, and what happens in order for the refund to be
received. See the DestinyVendorItemRefundPolicy enum for details.
read / write
- sequenceNumber ↔ int
-
The identifier of this receipt.
read / write
- timeToExpiration ↔ String
-
The seconds since epoch at which this receipt is rendered invalid.
read / write
- hashCode → int
-
The hash code for this object.
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator.
inherited