DestinyVendorItemState class

Constructors

DestinyVendorItemState()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited

Constants

Complete → const int
Deprecated forever (probably). See the description of the "Incomplete" value for the juicy scoop.
4
Ending → const int
This item is only available for a limited time, and that time is approaching.
32
This item is being "featured", and should be shiny in a different way from items that are merely new.
16
Incomplete → const int
Deprecated forever (probably). There was a time when Records were going to be implemented through Vendors, and this field was relevant. Now they're implemented through Presentation Nodes, and this field doesn't matter anymore.
1
New → const int
This item is considered to be "newly available", and should have some UI showing how shiny it is.
8
NexusAttention → const int
This indicates that you should show some kind of attention-requesting indicator on the item, in a similar manner to items in the nexus that have such notifications.
512
None → const int
There are no augments on the item.
0
OnSale → const int
This item is "on sale". Get it while it's hot.
64
Owned → const int
This item is already owned.
128
RewardAvailable → const int
Deprecated forever (probably). See the description of the "Incomplete" value for the juicy scoop.
2
WideView → const int
This item should be shown with a "wide view" instead of normal icon view.
256