DestinyTalentNodeStepWeaponPerformances class
Constructors
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
A string representation of this object. [...]
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited
Constants
- Accuracy → const int
-
4
- All → const int
-
8191
- AmmoAndMagazine → const int
-
512
- ChargeTime → const int
-
4096
- Damage → const int
-
2
- HairTrigger → const int
-
256
- None → const int
-
0
- Range → const int
-
8
- RateOfFire → const int
-
1
- Ready → const int
-
64
- Recoil → const int
-
32
- Reload → const int
-
128
- ShotgunSpread → const int
-
2048
- TrackingAndDetonation → const int
-
1024
- Zoom → const int
-
16