DestinyPublicMilestoneActivityVariant class

Represents a variant of an activity that's relevant to a milestone.




activityHash int
The hash identifier of this activity variant. Examine the activity's definition in the Manifest database to determine what makes it a distinct variant. Usually it will be difficulty level or whether or not it is a guided game variant of the activity, but theoretically it could be distinguished in any arbitrary way.
read / write
activityModeHash int
The hash identifier of the most specific Activity Mode under which this activity is played. This is useful for situations where the activity in question is - for instance - a PVP map, but it's not clear what mode the PVP map is being played under. If it's a playlist, this will be less specific: but hopefully useful in some way. [...]
read / write
activityModeType int
The enumeration equivalent of the most specific Activity Mode under which this activity is played.
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited


noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toString() String
Returns a string representation of this object.


operator ==(Object other) bool
The equality operator. [...]