DestinyProgressionDisplayPropertiesDefinition class

Constructors

DestinyProgressionDisplayPropertiesDefinition()

Properties

description ↔ String
read / write
displayUnitsName ↔ String
When progressions show your "experience" gained, that bar has units (i.e. " Experience", "Bad Dudes Snuffed Out", whatever). This is the localized string for that unit of measurement.
read / write
hasIcon ↔ bool
read / write
icon ↔ String
Note that "icon" is sometimes misleading, and should be interpreted in the context of the entity. For instance, in Destiny 1 the DestinyRecordBookDefinition's icon was a big picture of a book. [...]
read / write
name ↔ String
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited