DestinyProgressionDisplayPropertiesDefinition class

Constructors

DestinyProgressionDisplayPropertiesDefinition()

Properties

description String
read / write
displayUnitsName String
When progressions show your "experience" gained, that bar has units (i.e. " Experience", "Bad Dudes Snuffed Out", whatever). This is the localized string for that unit of measurement.
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
hasIcon bool
read / write
icon String
Note that "icon" is sometimes misleading, and should be interpreted in the context of the entity. For instance, in Destiny 1 the DestinyRecordBookDefinition's icon was a big picture of a book. [...]
read / write
name String
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited