DestinyProgression class

Information about a current character's status with a Progression. A progression is a value that can increase with activity and has levels. Think Character Level and Reputation Levels. Combine this "live" data with the related DestinyProgressionDefinition for a full picture of the Progression.




currentProgress int
This is the total amount of progress obtained overall for this progression (for instance, the total amount of Character Level experience earned)
read / write
dailyLimit int
If this progression has a daily limit, this is that limit.
read / write
dailyProgress int
The amount of progress earned today for this progression.
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
level int
This is the level of the progression (for instance, the Character Level).
read / write
levelCap int
This is the maximum possible level you can achieve for this progression (for example, the maximum character level obtainable)
read / write
nextLevelAt int
The total amount of progression (i.e. "Experience") needed in order to reach the next level.
read / write
progressionHash int
The hash identifier of the Progression in question. Use it to look up the DestinyProgressionDefinition in static data. [...]
read / write
progressToNextLevel int
The amount of progression (i.e. "Experience") needed to reach the next level of this Progression. Jeez, progression is such an overloaded word.
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
stepIndex int
Progressions define their levels in "steps". Since the last step may be repeatable, the user may be at a higher level than the actual Step achieved in the progression. Not necessarily useful, but potentially interesting for those cruising the API. Relate this to the "steps" property of the DestinyProgression to see which step the user is on, if you care about that. (Note that this is Content Version dependent since it refers to indexes.)
read / write
weeklyLimit int
If this progression has a weekly limit, this is that limit.
read / write
weeklyProgress int
The amount of progress earned toward this progression in the current week.
read / write


noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
toString() String
Returns a string representation of this object.


operator ==(Object other) bool
The equality operator. [...]