newnessFlaggedCollectibleHashes property

List<int> newnessFlaggedCollectibleHashes
read / write

The list of collectibles determined by the game as having been "recently" acquired.

The game client itself actually controls this data, so I personally question whether anyone will get much use out of this: because we can't edit this value through the API. But in case anyone finds it useful, here it is.

Mapped to DestinyCollectibleDefinition in the manifest.

Implementation

List<int> newnessFlaggedCollectibleHashes