stepGroups property

int stepGroups
read / write

In Destiny 1, the Armory's Perk Filtering was driven by a concept of TalentNodeStepGroups: categorizations of talent nodes based on their functionality. While the Armory isn't a BNet-facing thing for now, and the new Armory will need to account for Sockets rather than Talent Nodes, this categorization capability feels useful enough to still keep around.

Implementation

int stepGroups