DestinyMilestoneType class

Constructors

DestinyMilestoneType()

Properties

hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited

Constants

Daily → const int
Milestones that repeat or reset on a daily basis.
4
OneTime → const int
Milestones that, once completed a single time, can never be repeated.
2
Special → const int
Special indicates that the event is not on a daily/weekly cadence, but does occur more than once. For instance, Iron Banner in Destiny 1 or the Dawning were examples of what could be termed "Special" events.
5
Tutorial → const int
One-time milestones that are specifically oriented toward teaching players about new mechanics and gameplay modes.
1
Unknown → const int
0
Weekly → const int
Milestones that repeat/reset on a weekly basis. They need not all reset on the same day or time, but do need to reset weekly to qualify for this type.
3