DestinyMilestoneRewardEntry class

The character-specific data for a milestone's reward entry. See DestinyMilestoneDefinition for more information about Reward Entries.

Constructors

DestinyMilestoneRewardEntry()

Properties

earned bool
If TRUE, the player has earned this reward.
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
redeemed bool
If TRUE, the player has redeemed/picked up/obtained this reward. Feel free to alias this to "gotTheShinyBauble" in your own codebase.
read / write
rewardEntryHash int
The identifier for the reward entry in question. It is important to look up the related DestinyMilestoneRewardEntryDefinition to get the static details about the reward, which you can do by looking up the milestone's DestinyMilestoneDefinition and examining the DestinyMilestoneDefinition.rewards rewardCategoryHash.rewardEntriesrewardEntryHash data.
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited