DestinyMilestoneQuestDefinition class

Any data we need to figure out whether this Quest Item is the currently active one for the conceptual Milestone. Even just typing this description, I already regret it.

Constructors

DestinyMilestoneQuestDefinition()

Properties

activities Map<int, DestinyMilestoneActivityDefinition>
The full set of all possible "conceptual activities" that are related to this Milestone. Tiers or alternative modes of play within these conceptual activities will be defined as sub-entities. Keyed by the Conceptual Activity Hash. Use the key to look up DestinyActivityDefinition. [...]
read / write
destinationHash int
Sometimes, a Milestone's quest is related to an entire Destination rather than a specific activity. In that situation, this will be the hash of that Destination. Hotspots are currently the only Milestones that expose this data, but that does not preclude this data from being returned for other Milestones in the future. [...]
read / write
displayProperties int
The individual quests may have different definitions from the overall milestone: if there's a specific active quest, use these displayProperties instead of that of the overall DestinyMilestoneDefinition.
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
overrideImage String
If populated, this image can be shown instead of the generic milestone's image when this quest is live, or it can be used to show a background image for the quest itself that differs from that of the Activity or the Milestone.
read / write
questItemHash int
The item representing this Milestone quest. Use this hash to look up the DestinyInventoryItemDefinition for the quest to find its steps and human readable data. [...]
read / write
questRewards int
The rewards you will get for completing this quest, as best as we could extract them from our data. Sometimes, it'll be a decent amount of data. Sometimes, it's going to be sucky. Sorry.
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited