DestinyMilestoneActivityVariantDefinition class

Represents a variant on an activity for a Milestone: a specific difficulty tier, or a specific activity variant for example.

These will often have more specific details, such as an associated Guided Game, progression steps, tier-specific rewards, and custom values.

Constructors

DestinyMilestoneActivityVariantDefinition()

Properties

activityHash int
The hash to use for looking up the variant Activity's definition ( DestinyActivityDefinition), where you can find its distinguishing characteristics such as difficulty level and recommended light level. [...]
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
order int
If you care to do so, render the variants in the order prescribed by this value. [...]
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited