DestinyMaterialRequirementSetDefinition class

Represent a set of material requirements: Items that either need to be owned or need to be consumed in order to perform an action.

A variety of other entities refer to these as gatekeepers and payments for actions that can be performed in game.

Constructors

DestinyMaterialRequirementSetDefinition()

Properties

hash int
The unique identifier for this entity. Guaranteed to be unique for the type of entity, but not globally. [...]
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
index int
The index of the entity as it was found in the investment tables.
read / write
materials List<DestinyMaterialRequirement>
The list of all materials that are required.
read / write
redacted bool
If this is true, then there is an entity with this identifier/type combination, but BNet is not yet allowed to show it. Sorry!
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited