DestinyLoreDefinition class
These are definitions for in-game "Lore," meant to be narrative enhancements of the game experience.
DestinyInventoryItemDefinitions for interesting items point to these definitions, but nothing's stopping you from scraping all of these and doing something cool with them. If they end up having cool data.
Constructors
Properties
- displayProperties ↔ DestinyDisplayPropertiesDefinition
-
read / write
- hash ↔ int
-
The unique identifier for this entity. Guaranteed to be unique for the type of
entity, but not globally. [...]
read / write
- index ↔ int
-
The index of the entity as it was found in the investment tables.
read / write
- redacted ↔ bool
-
If this is true, then there is an entity with this identifier/type combination,
but BNet is not yet allowed to show it. Sorry!
read / write
- subtitle ↔ String
-
read / write
- hashCode → int
-
The hash code for this object.
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator.
inherited