DestinyItemStatsComponent class

If you want the stats on an item's instanced data, get this component.

These are stats like Attack, Defense etc... and not historical stats.

Note that some stats have additional computation in-game at runtime - for instance, Magazine Size - and thus these stats might not be 100% accurate compared to what you see in-game for some stats. I know, it sucks. I hate it too.

Constructors

DestinyItemStatsComponent()

Properties

stats ↔ Map<int, DestinyStat>
If the item has stats that it provides (damage, defense, etc...), it will be given here. [...]
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited