If you want the stats on an item's instanced data, get this component.
These are stats like Attack, Defense etc... and not historical stats.
Note that some stats have additional computation in-game at runtime - for instance, Magazine Size - and thus these stats might not be 100% accurate compared to what you see in-game for some stats. I know, it sucks. I hate it too.
- hashCode → int
The hash code for this object. [...]
- runtimeType → Type
A representation of the runtime type of the object.
If the item has stats that it provides (damage, defense, etc...), it will be
given here. [...]
read / write