DestinyItemSocketCategoryDefinition class

Sockets are grouped into categories in the UI. These define which category and which sockets are under that category.

Constructors

DestinyItemSocketCategoryDefinition()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
socketCategoryHash int
The hash for the Socket Category: a quick way to go get the header display information for the category. Use it to look up DestinySocketCategoryDefinition info. [...]
read / write
socketIndexes List<int>
Use these indexes to look up the sockets in the "sockets.socketEntries" property on the item definition. These are the indexes under the category, in game- rendered order.
read / write

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited