DestinyItemSetBlockDefinition class
Primarily for Quests, this is the definition of properties related to the item if it is a quest and its various quest steps.
Constructors
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
-
itemList
↔ List<
DestinyItemSetBlockEntryDefinition> -
A collection of hashes of set items, for items such as Quest Metadata items that
possess this data.
read / write
- requireOrderedSetItemAdd ↔ bool
-
If true, items in the set can only be added in increasing order, and adding an
item will remove any previous item. For Quests, this is by necessity true. Only
one quest step is present at a time, and previous steps are removed as you
advance in the quest.
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- setIsFeatured ↔ bool
-
If true, the UI should treat this quest as "featured"
read / write
- setType ↔ String
-
A string identifier we can use to attempt to identify the category of the Quest.
read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited