DestinyItemRenderComponent class

Many items can be rendered in 3D. When you request this block, you will obtain the custom data needed to render this specific instance of the item.

Constructors

DestinyItemRenderComponent()

Properties

artRegions ↔ Map<int, int>
A dictionary for rendering gear components, with: [...]
read / write
useCustomDyes ↔ bool
If you should use custom dyes on this item, it will be indicated here.
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited