DestinyItemRenderComponent class
Many items can be rendered in 3D. When you request this block, you will obtain the custom data needed to render this specific instance of the item.
Constructors
Properties
-
artRegions
↔ Map<
int, int> -
A dictionary for rendering gear components, with: [...]
read / write
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- useCustomDyes ↔ bool
-
If you should use custom dyes on this item, it will be indicated here.
read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited