DestinyItemPerksComponent class

Instanced items can have perks: benefits that the item bestows.

These are related to DestinySandboxPerkDefinition, and sometimes - but not always - have human readable info. When they do, they are the icons and text that you see in an item's tooltip.

Talent Grids, Sockets, and the item itself can apply Perks, which are then summarized here for your convenience.

Constructors

DestinyItemPerksComponent()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
perks List<DestinyPerkReference>
The list of perks to display in an item tooltip - and whether or not they have been activated.
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited