DestinyHistoricalStatsActivity class

Summary information about the activity that was played.

Constructors

DestinyHistoricalStatsActivity()

Properties

directorActivityHash ↔ int
The unique hash identifier of the DestinyActivityDefinition that was played. [...]
read / write
instanceId ↔ String
The unique identifier for this specific match that was played. [...]
read / write
isPrivate ↔ bool
Whether or not the match was a private match. There's no private matches in Destiny 2... yet... DUN DUN DUNNNN
read / write
mode ↔ int
Indicates the most specific game mode of the activity that we could find.
read / write
modes ↔ List<DestinyActivityModeType>
The list of all Activity Modes to which this activity applies, including aggregates. This will let you see, for example, whether the activity was both Clash and part of the Trials of the Nine event.
read / write
referenceId ↔ int
The unique hash identifier of the DestinyActivityDefinition that was played. If I had this to do over, it'd be named activityHash. Too late now. [...]
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited