DestinyFactionProgression class

Mostly for historical purposes, we segregate Faction progressions from other progressions. This is just a DestinyProgression with a shortcut for finding the DestinyFactionDefinition of the faction related to the progression.

Constructors

DestinyFactionProgression()

Properties

currentProgress ↔ int
This is the total amount of progress obtained overall for this progression (for instance, the total amount of Character Level experience earned)
read / write
dailyLimit ↔ int
If this progression has a daily limit, this is that limit.
read / write
dailyProgress ↔ int
The amount of progress earned today for this progression.
read / write
factionHash ↔ int
The hash identifier of the Faction related to this progression. Use it to look up the DestinyFactionDefinition for more rendering info. [...]
read / write
factionVendorIndex ↔ int
The index of the Faction vendor that is currently available. Will be set to -1 if no vendors are available.
read / write
level ↔ int
This is the level of the progression (for instance, the Character Level).
read / write
levelCap ↔ int
This is the maximum possible level you can achieve for this progression (for example, the maximum character level obtainable)
read / write
nextLevelAt ↔ int
The total amount of progression (i.e. "Experience") needed in order to reach the next level.
read / write
progressionHash ↔ int
The hash identifier of the Progression in question. Use it to look up the DestinyProgressionDefinition in static data. [...]
read / write
progressToNextLevel ↔ int
The amount of progression (i.e. "Experience") needed to reach the next level of this Progression. Jeez, progression is such an overloaded word.
read / write
stepIndex ↔ int
Progressions define their levels in "steps". Since the last step may be repeatable, the user may be at a higher level than the actual Step achieved in the progression. Not necessarily useful, but potentially interesting for those cruising the API. Relate this to the "steps" property of the DestinyProgression to see which step the user is on, if you care about that. (Note that this is Content Version dependent since it refers to indexes.)
read / write
weeklyLimit ↔ int
If this progression has a weekly limit, this is that limit.
read / write
weeklyProgress ↔ int
The amount of progress earned toward this progression in the current week.
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited