DestinyCurrenciesComponent class

This component provides a quick lookup of every item the requested character has and how much of that item they have.

Requesting this component will allow you to circumvent manually putting together the list of which currencies you have for the purpose of testing currency requirements on an item being purchased, or operations that have costs.

You could figure this out yourself by doing a GetCharacter or GetProfile request and forming your own lookup table, but that is inconvenient enough that this feels like a worthwhile (and optional) redundency. Don't bother requesting it if you have already created your own lookup from prior GetCharacter/ GetProfile calls.




itemQuantities ↔ Map<int, int>
A dictionary - keyed by the item's hash identifier ( DestinyInventoryItemDefinition), and whose value is the amount of that item you have across all available inventory buckets for purchasing. [...]
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited


noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
toString() → String
Returns a string representation of this object.


operator ==(dynamic other) → bool
The equality operator.