DestinyCharacterResponse class

The response contract for GetDestinyCharacter, with components that can be returned for character and item-level data.

Constructors

DestinyCharacterResponse()

Properties

activities ↔ int
Activity data - info about current activities available to the player. [...]
read / write
character ↔ int
Base information about the character in question. [...]
read / write
collectibles ↔ int
COMPONENT TYPE: Collectibles
read / write
currencyLookups ↔ int
A "lookup" convenience component that can be used to quickly check if the character has access to items that can be used for purchasing. [...]
read / write
equipment ↔ int
Equipped items on the character. [...]
read / write
inventory ↔ int
The character-level non-equipped inventory items. [...]
read / write
itemComponents ↔ int
The set of components belonging to the player's instanced items. [...]
read / write
kiosks ↔ int
Items available from Kiosks that are available to this specific character. [...]
read / write
plugSets ↔ int
When sockets refer to reusable Plug Sets (see DestinyPlugSetDefinition for more info), this is the set of plugs and their states that are scoped to this character. [...]
read / write
presentationNodes ↔ int
COMPONENT TYPE: PresentationNodes
read / write
progressions ↔ int
Character progression data, including Milestones. [...]
read / write
records ↔ int
COMPONENT TYPE: Records
read / write
renderData ↔ int
Character rendering data - a minimal set of information about equipment and dyes used for rendering. [...]
read / write
uninstancedItemComponents ↔ int
The set of components belonging to the player's UNinstanced items. Because apparently now those too can have information relevant to the character's state. [...]
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited