DestinyActivityGraphNodeStateEntry class

Represents a single state that a graph node might end up in. Depending on what's going on in the game, graph nodes could be shown in different ways or even excluded from view entirely.

Constructors

DestinyActivityGraphNodeStateEntry()

Properties

state DestinyGraphNodeState
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited