GetCollectibleNodeDetailsParams class




characterId ↔ String
The Destiny Character ID of the character for whom we're getting collectible detail info.
read / write
collectiblePresentationNodeHash ↔ int
The hash identifier of the Presentation Node for whom we should return collectible details. Details will only be returned for collectibles that are direct descendants of this node.
read / write
components ↔ List<DestinyComponentType>
A comma separated list of components to return (as strings or numeric values). See the DestinyComponentType enum for valid components to request. You must request at least one component to receive results.
read / write
destinyMembershipId ↔ String
Destiny membership ID of another user. You may be denied.
read / write
membershipType BungieMembershipType
A valid non-BungieNet membership type.
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited


noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
toString() → String
Returns a string representation of this object.


operator ==(dynamic other) → bool
The equality operator.