BaseBoxyChild class
Base class of child handles managed by RenderBoxyMixin clients.
This should typically not be used directly, instead obtain a child handle from BoxyDelegate.getChild.
If the child was recently inflated with BaseBoxyDelegate.inflate, the associated RenderObject may not exist yet. Accessing render directly or indirectly will flush the inflation queue and bring it alive.
- Inheritance
-
- Object
- InflatedChildHandle
- BaseBoxyChild
- Implementers
Constructors
-
BaseBoxyChild({required Object id, required InflatingRenderObjectMixin<
RenderObject, InflatingParentData< parent, RenderObject? render, Element? context, Widget? widget})RenderObject> , InflatedChildHandle> - Constructs a handle to children managed by RenderBoxyMixin clients.
Properties
- context → Element
-
The Element aka BuildContext representing this child.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → Object
-
The id of the child, will either be the id given by BoxyId, or an
incrementing int.
finalinherited
- isIgnored → bool
-
Whether or not this child should be ignored by paint and
BoxyChild.hitTest.
no setter
- offset ↔ SliverOffset
-
The offset to this child relative to the parent, can be set during layout
or paint with position.
getter/setter pair
- parentData ↔ dynamic
-
A variable that can store arbitrary data by the BoxyDelegate during
layout, may also be set by BoxyId.
getter/setter pair
- rect → Rect
-
The rect of this child relative to the boxy, this is only valid after
BoxyChild.layout and position have been called.
no setter
- render → RenderObject
-
The RenderObject representing this child.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → SliverSize
-
The size of this child in the child's coordinate space, only valid after
calling BoxyChild.layout.
no setter
- transform → Matrix4
-
The matrix transformation applied to this child, used by paint and
hitTest.
no setter
Methods
-
hitTest(
{Matrix4? transform, Offset? offset, Offset? position, bool checkBounds = true}) → bool - Hit tests this child, returns true if the hit was a success. This should only be called in BoxyDelegate.hitTest.
-
ignore(
[bool value = true]) → void - Sets whether or not this child should be ignored by paint and BoxyChild.hitTest.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
paint(
{Offset? offset, Matrix4? transform}) → void - Paints the child in the current paint context, this should only be called in BoxyDelegate.paintChildren.
-
position(
Offset newOffset) → void - Sets the position of this child relative to the parent, this should only be called during layout or paint.
-
positionOnAxis(
double cross, double main) → void - Sets the position of this child relative to the parent, this should only be called after BoxyChild.layout is called.
-
positionRect(
Rect rect, [Alignment alignment = Alignment.center]) → void - Position a child inside a Rect with an Alignment, this should only be called after BoxyChild.layout.
-
setTransform(
Matrix4 newTransform) → void - Sets the paint transform of this child, should only be called during layout or paint.
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited