JointDef class
Joint definitions are used to construct joints.
Constructors
Properties
- bodyA ↔ Body
-
The first attached body.
read / write
- bodyB ↔ Body
-
The second attached body.
read / write
- collideConnected ↔ bool
-
Set this flag to true if the attached bodies should collide.
read / write
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- type ↔ JointType
-
The joint type is set automatically for concrete joint types.
read / write
- userData ↔ Object
-
Use this to attach application specific data to your joints.
read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited