Joints and fixtures are destroyed when their associated body is destroyed. Implement this listener so that you may nullify references to these joints and shapes.
Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
Fixture fixture) → void
- Called when any fixture is about to be destroyed due to the destruction of its parent body. @param fixture
Joint joint) → void
- Called when any joint is about to be destroyed due to the destruction of one of its attached bodies. @param joint
) → String
Returns a string representation of this object.