collideEdgeAndPolygon method

void collideEdgeAndPolygon(
  1. Manifold manifold,
  2. EdgeShape edgeA,
  3. Transform xfA,
  4. PolygonShape polygonB,
  5. Transform xfB
)

Implementation

void collideEdgeAndPolygon(Manifold manifold, final EdgeShape edgeA,
    final Transform xfA, final PolygonShape polygonB, final Transform xfB) {
  _collider.collide(manifold, edgeA, xfA, polygonB, xfB);
}