Collision constructor

Collision(
  1. IWorldPool _pool
)

Implementation

Collision(this._pool) {
  _incidentEdge[0] = new ClipVertex();
  _incidentEdge[1] = new ClipVertex();
  _clipPoints1[0] = new ClipVertex();
  _clipPoints1[1] = new ClipVertex();
  _clipPoints2[0] = new ClipVertex();
  _clipPoints2[1] = new ClipVertex();
}